How to 3D Model functional car parts for Beginners (and everyone else…) on Fusion 360

How to 3D Model functional car parts for Beginners (and everyone else…) on Fusion 360

In this video I demonstrate the whole process behind 3D modelling the velocity stacks, and everything you need to know leading up to it.

Keep your eyes peeled for the 2nd episode in this where I go through even more interesting modelling challenges.

0:00 Introduction
2:32 Software
4:12 The Basics
7:29 Constraints
15:21 Velocity Stacks
40:21 Wrap up

Link for Fusion 360 (non-affiliate)

https://www.autodesk.co.uk/products/fusion-360/personal

50 Comments

  1. Steven Walther on May 22, 2022 at 10:10 am

    You are an inspiration, sir. Can’t wait to get my own 3d printer.



  2. Aussie Truck Photos and Models Reviews on May 22, 2022 at 10:14 am

    Another great video full of information. Content and production at the top end of things. Nicely done. I recently made an intake manifold and velocity stacks for my ITD ‘s. I didn’t use this method. My son says I’m to old, cause I melt metal things with magic flames…. and spin ally tubes while I rub them with sticks.



  3. Uknown G on May 22, 2022 at 10:15 am

    Hey is it possible to make suspension bump stop out of tpu ?



  4. LUCASVENTURES on May 22, 2022 at 10:15 am

    You are a legend for this!!



  5. tokenDarkMagicianGuy on May 22, 2022 at 10:17 am

    You’ve got to get on Instagram sir!



  6. h2oglassbox on May 22, 2022 at 10:17 am

    I love the shit out of your channel mate. You give me hope and inspiration that I’ll figure out how to get my obsolete heap of a wagon reliable enough to last until I need to buy an electric car.



  7. Emma Jacobs on May 22, 2022 at 10:17 am

    That was an excellent introduction. I’ve been on professional CAD courses with tutors that weren’t as clear and easily understandable.



  8. Rafael on May 22, 2022 at 10:18 am

    do i revolve to make o rings fitments?



  9. Tarek Knanneh on May 22, 2022 at 10:18 am

    Im working on 3d scanning my Mini R53, all the intricate details like enginebay and wheelwells and all other parts to model stuff around what is already there and have the correct angles and mounting points etc. Using F360 and Blender for it



  10. FPVAQ on May 22, 2022 at 10:19 am

    which material do you recommend for printing car parts?



  11. Tripple G Racing on May 22, 2022 at 10:20 am

    Thanks for this video. I am familiar with Fusion but with regards to automotive this is a great help as I am in process to build my steelbody drag race car. Your channel helps a great deal many thanks. Warm regards from Port Elizabeth, South Africa – Gert a.k.a BigG



  12. Alexander Neu on May 22, 2022 at 10:20 am

    Been doing it for years! Great starting point for beginners!



  13. Jon Webb on May 22, 2022 at 10:21 am

    Massive respect for making a video on such a broad topic! I design in CAD for a living and you’re spot on with everything in this video.
    More people need to be designing their own parts to properly utilise 3D printers 🙂
    Great video man!



  14. mindyourownbusiness on May 22, 2022 at 10:23 am

    Im gonna save this vid for a time when Im less dumb! 😂



  15. Alessio Carlevaro on May 22, 2022 at 10:25 am

    Hi, i’ve been working with solidworks for 7 years now (after playing with inventor and some other non parametric softwares the years before) and i think i could add something.
    At around 18:00 when you say the things are symmetrical and then proceed to put dimensions, if i understand the icon well enough you should have the symmetrical contraint, it’s the second one starting from right. If that’s correct it would ensure symmetry without having to change 2 dimensions every time!
    Also, solidworks lets you write full "equations" as dimension, for example when you said the holes are 126 apart and had to calculate 63, in solidworks you can just write 126/2 and it will do it for you. Does this work on fusion 360? of course this is easy enough that it can be done easily in your mind, but sometimes you have something like d=x/7 and you would have to get a calculator, do it and the approximate, which is usually bad because it’s not precise.



  16. Trash Panda on May 22, 2022 at 10:27 am

    There’s lots of really cool features for fusion like defining "parameters" that you can change outside of the sketch, you can reference other dimensions by clicking on them when you edit one or typing it in like d12. And you can import and scale images. Really useful if you have a head gasket or something, take a pic with a ruler, load it with insert canvas, then you can scale it by right clicking on it in the tree of parts



  17. manx1641 on May 22, 2022 at 10:27 am

    Good video nice clear advise.

    A couple of things to help you,

    if you highlight a line and press X you can turn it into a construction line.

    You can use maths when dimensioning, so rather than calculating 1/2 of 126 you can type 126/2 and it’ll dimension the line to 63.



  18. xer 00 on May 22, 2022 at 10:28 am

    A few small tips:
    -Turn off 3D sketch (unless you really need it)
    -For the 45mm and 6mm holes instead of dimensioning them all just give them an equal constraint (or link the dimension by clicking on the previous one when creating it)
    -I’m asuming the 40mm is because it’s halve of the 80 so I would click on the 80 dimension and then put /2 behind it so it will say something like "d12/2" that way it will auto update if the 80 changes, could also give it a midpoint constraint with the vertical construction line that is 80 long that should give the same result.
    -Fully constrain the sketches (it will show a lock symbol on the sketch in the tree on the left if they are fully constrained)
    -For the 22.5 dimension on the revolve I would select the "centerline" first then select the outside line and before you put it down right click and select diameter dimension that way it will see the centerline as the mid and you can just use 45 without having to do halve. (If you want to do it even nicer you could turn on visibility of the first sketch > right click show dimension > and link it with the 45 out of that sketch to link them)
    -I would revolve it with join and then pattern the feature instead of copying the body (and if you would want to you could reuse the 80mm dimension from the first sketch in the pattern feature (hover over a dimension to get the name of the dimension to use))

    (or just model halve the thing and mirror it afterwards)



  19. gafrers on May 22, 2022 at 10:29 am

    Very interesting and perfect to show to some friends who want to start with this



  20. Gary Simmons on May 22, 2022 at 10:29 am

    I like the way you explain things even better than autodesk does. I downloaded recently and it was worrying me but you have helped a lot. Thank you from Galveston Texas. I’m a subscriber for sure now.



  21. Daniel Dato on May 22, 2022 at 10:30 am

    Grate Job



  22. Andy Laurence on May 22, 2022 at 10:31 am

    If you want two items to be at the same height, you can use the horizontal and vertical constraint on a pair of points rather than using a construction line and a coincident constraint.



  23. John Carlson on May 22, 2022 at 10:31 am

    Engineer here with reasonable 2D CAD experience. Just starting 3D CAD and it has been quite the learning curve. Most of the tutorials I have seen neglect to show you how to go from your extrusion back to a sketch, and how to use the section analysis tool. While these are pretty basic concepts it is extremely frustrating trying to draw parts with out these tools. Great video and keep up the good work. With any luck this will become one of the "go-to" beginner Fusion 360 videos.



  24. Chris Tuem on May 22, 2022 at 10:32 am

    wow the only Fusion Video i watched from start to finish… might even pick it up and tone down on the TinkerCAD usage… 😀



  25. Kevin M on May 22, 2022 at 10:32 am

    Why are you using your 3D space with Z as one of the horizontal planes when Z is the vertical?



  26. MortalMan on May 22, 2022 at 10:34 am

    Hi,
    Thank you for making this video! I’m currently designing velocity stacks for my bike atm and yt recommendation came at the perfect time 🙂
    Could please do a video on how you used the cfd software? I’m having a hard time modelling the flow.

    Thanks!



  27. Simon Broadhurst on May 22, 2022 at 10:34 am

    I’ve got my ender 3, but my laptop is too old to run 360. What do you recommend for sensible money? I’m not a gamer, so 360 will be the most work it has to do. Great content!



  28. jarrod blagg on May 22, 2022 at 10:43 am

    Awesome video love to see so many people designing and printing now🙌🏼,the vertical/ horizontal and equal Constraints would’ve helped you there a lot, also while drawing lines it should snap to the midpoint indicated by a triangle. Keep up the grind my guy you have some great work ahead of you!



  29. Donovan Newton on May 22, 2022 at 10:43 am

    This is brilliant. So glad I found this, all because you posted about the new Creality scanner. Love the use of Constrains here.



  30. thechris84567 on May 22, 2022 at 10:43 am

    Wait so your saying my two dimensions for my sketch cant be r and theta ahhhh years of engineering school wasted lol jk love your videos.

    Bonus tip for anyone 3d printing things, you can create a tiny, usually less than .1mm wide, slot in a part and the 3d printer will act like there is a hole there and put perimaters around it which can be used to stiffen a part. The small slot will be filled in because of the tolerences of the printer and will build up material in that area. This allows stiffer parts with material where you want it while keeping the amount of infil low.



  31. modern DEsign on May 22, 2022 at 10:46 am

    This is GREAT! Thank you!



  32. PhaQ You on May 22, 2022 at 10:47 am

    Thank you so much for this.



  33. Roni MotoVlog on May 22, 2022 at 10:49 am

    Can you share your project file with cbr itb velocity stack? Im doing same itb on my honda civic using cbr throttle bodies



  34. Alan Cribb on May 22, 2022 at 10:51 am

    Does anyone have a sti file for a weber DCOE mid length velocity stack?
    Love this channel thank you 🙂



  35. Simon BiTurbo on May 22, 2022 at 10:51 am

    Dead cool video 👍 how did you do the inlet manifold bits where the extrusions for the runners aren’t geometrically simple? I’ve got a similar challenge for my engine!



  36. Nerd E30 on May 22, 2022 at 10:51 am

    Absolutely perfect. Ive been playing with fusion for some while now and it has been a steep learning curve. I feel if this video had been out before i started a few of my projects it wouldnt be 30+ hours of work. i will be saving this video just to watch and use everytime i refresh and go back to designing. Thank you good sir and keep it up



  37. Zachary Manchester on May 22, 2022 at 10:51 am

    Unbelievably helpful, thanks mate!



  38. Jeff Harrison on May 22, 2022 at 10:52 am

    Great job!!



  39. James T on May 22, 2022 at 10:52 am

    Awesome… well timed for me 👍

    Next 😇



  40. PorCat20 on May 22, 2022 at 10:53 am

    Another fantastic video. You drew those stacks about 100x faster than I did mine and yours look better as well. Great content again! Fits the title perfectly.



  41. aussie1926 on May 22, 2022 at 10:53 am

    Always interesting the way people use programs and work around stuff.
    I like to label the sketches so I can just directly go to that point and edit.
    Also short cut keys like x changes a line to construction, d for dimension, e for extrude and so on.
    Also pan with the middle scroll button on the mouse and hold shift and use the scroll to orbit.

    Enjoying this sort of content because I am working on similar stuff with my race engine.



  42. TheShift1313 on May 22, 2022 at 10:54 am

    Love your channel! I wanted to make a couple general notes. I have been a cad professional and have been a trainer for over 10 years. On the autodesk website 99% of the fusion courses i created. I have supported loads of different software over the years and Fusion is amazing. A note i wanted to make is that you said fusion doesnt have cfd and fea. Cfd is true but it does have fea and generative design. It will do everything from linear. Non linear. Buckling. Modal. Event sim and on. It also has Cam to control 5x cnc machines and growing additive. It should be noted that some limitations apply to the free hobby license. For example you cant poat gcode with tool changes. The software is generally around $30usd a month though. So if you use it at all it is very worth it.

    I dont want to hijack your channel but recently ive made some car modeling content in fusion that might be right up your alley. https://youtube.com/playlist?list=PLBDfGh8A8kXUOahS8yk-t0o1nkyzGGQyO

    Keep up the great work!



  43. TheIamgibbo on May 22, 2022 at 10:54 am

    Another good video. I use CAD all day at work, but it’s for civil stuff, so I’ve not found a massive overlap into 3D modelling, which is a pain. Good to see a straight forward tutorial though

    Plus velocity stacks enable that sweet ITB noise. The world needs more ITBs



  44. Cliff Weatherbee on May 22, 2022 at 10:56 am

    A word of advice, instead of turning the visibility of everything off, just tap the F7 key and it will cut everything down to the plane you’re working on. You’ll still see the body of everything behind it. It’s a great feature for drawing the sketch of that brace!



  45. asennad on May 22, 2022 at 10:56 am

    Just discovered your channel. Brilliant. Very inspiring.



  46. MDG on May 22, 2022 at 10:58 am

    Great info mate. Been using fusion for about a year now for CNC plasma but utilizing it now for 3D printing. This was fantastic. Never knew about constraints 🤯



  47. flukey5 on May 22, 2022 at 11:00 am

    This is such a good tutorial. I use solidworks for my job but fusion seems far easier. I have a large SLA printer which can use resins with high use limits of ~260 C. I’m wondering if I could 3D print nearly a whole ITB manifold…. usually intake manifolds don’t go over 200 C



  48. sudseh on May 22, 2022 at 11:01 am

    m/ (this was a much-welcomed video. can’t wait for the second one!)



  49. Anthony Jones on May 22, 2022 at 11:07 am

    Cracking video. I think it might be useful to do a video on slicing, without thinking about it you’d print from the z-axis up but obviously that would create weakness with your layer lines when you’d ideally need it in the x or y axis. I think lol



  50. TechTips on May 22, 2022 at 11:07 am

    Excellent, EXCELLENT video and explanation!